Feeling Square? (2020) Review

Feeling Square? is a difficult platformer where you need to move multiple squares over to the exit, but the death of one means restarting the entire level. It’s more frustrating than challenging. 4/10


Animaze (2020) Review

EA: As a F2P successor to Facerig, I was expecting a limited but better experience – at the moment, Animaze is too rough/glitchy and featureless to use. It also didn’t run on my main computer. 3/10


Shopkeepers Tale (2020) Review

EA: Shopkeepers Tale has a great concept but poor execution. You manage a shop where you sell items from dungeons, but the game is glitchy and often lags very badly. 3/10


Hanapon Princess (2020) Review

Hanapon Princess is a rough visual novel full of cliches and generic characters. It’s very short and linear, the only dialogue options are the names of the girls aka the routes. 4/10


Sword and Adventurer (2020) Review

Sword and Adventurer is a 3D action RPG that’s rather unpolished and buggy. The audio drops out a lot, and the game crashed when I tried to exit. Gameplay is alright but feels unfinished. 4/10


T.A.R.S (2020) Review

T.A.R.S is a difficult horror/survival game where you travel across map markers and every bullet counts. Death means restarting from the beginning. It’s definitely rough, but it has potential. 4/10


Gogoo (2020) Review

Gogoo is a difficult and slippery platformer where each jump needs to be perfectly timed and aimed. It feels like it’s difficult mostly due to controls rather than gameplay. 4/10


Happy Vampire Girl (2018) Review

Happy Vampire Girl is a rather mediocre port of a mobile match-three puzzle game. The whole game feels like it was thrown together. 4/10


RESEQUENCED (2018) Review

RESEQUENCED is a futuristic adventure that is a bit too rough to play. Poor AI, a glitchy camera, flashing loading screens and awkward movement make it frustrating, even for as little as I tried. 4/10


City Destructor (2020) Review

City Destructor is a pretty bland puzzle game involving blowing up buildings with odd physics. Buildings don’t collapse like they should, and there’s not much depth to the gameplay. 4/10