Gangsters 1920 (2019) Review

Gangsters 1920 is a boring or incomplete game where you traverse through a series of never ending rooms, just trying to find something you can interact with. You can die from slipping on a ball. 3/10


Epic World (2019) Review

Epic World is a platformer with slippery controls, and rough gameplay. Your character will slide off platforms, jump insanely fast, or run into enemies. My mouse was invisible, too. 4/10


HAM-MASTER (2019) Review

HAM-MASTER is a platformer with simple mechanics but manages to provide quite the challenge. A lot of the art is stretched out or upscaled from low quality images, unfortunately. 5/10


DemonCrawl (2019) Review

DemonCrawl is a Minesweeper RPG, something that I never could have anticipated but is a ton of fun. You get consumable items, equipment, and passive effects as you progress! 8/10


Beautiful Bricks (2019) Review

Don’t mistake Beautiful Bricks for an Arkanoid clone: gravity, co-op support, new moves and boss fights are just a few of the things that make it fun. Mouse controls are hidden in Options! 7/10


Gatlin’ (2019) Review

EA: Gatlin’ is a platformer shooter with interesting mechanics and a Microsoft Paint art style, but the controls are awkward to play and the soundtrack is very repetitive/limited. 5/10


ALPHA (2019) Review

ALPHA is an action game where you slash and shoot your way through rooms of enemies, while dodging bullets and lasers. It’s challenging but in a good way, and the art is great. 7/10


Roots of the Woods (2019) Review

Roots of the Woods is a short point and click adventure that tries to include horror elements but fails to follow through. The English translation is decent but still needs some minor work. 4/10


Shape Cascade (2020) Review

Shape Cascade is a simple arcade game where you need to use your paddle to hit the falling objects into their correct portion of the screen, depending on their shape/colour. 5/10


Spirit Arena (2019) Review

Spirit Arena is an arena shooter where you need to survive against waves of enemies. Enemies are divided into physical and spiritual types, and you need to switch to hurt them. 5.5/10