Seven Red Lines (2020) Review
Seven Red Lines is a simple puzzle game about intersections of light beams. It’s alright, but seems like it would be better suited for mobile. 5.5/10
Seven Red Lines is a simple puzzle game about intersections of light beams. It’s alright, but seems like it would be better suited for mobile. 5.5/10
Bato: Treasures of Tibet is a dated-looking game that’s similar to Marbles, but with time and turn limits. The gameplay is fine, but the game as a whole feels unpolished and older than 2020. 4/10
Sin Chess is a confusing card/board game that’s even more confusing due to a poor English translation. The decision between moving and acting makes card usage more strategic, but it’s not fun. 3/10
CHAMELEON is a difficult yet entertaining “capture the territory” turn-based puzzle game, similar to Drench but with powerups and a multiplayer aspect. It can get frustrating but it’s still fun. 6/10
Wrack: Exoverse is a first-person tower defense, similar to Sanctum, but without the complexity or randomness that makes Sanctum fun. It’s more focused on maze building than towers. 4/10
PixHunter is an obvious mobile port, complete with on-screen controls, that gets repetitive fast and requires a lot of grinding to unlock new content (or waiting for daily rewards…) 4/10
Tales of Sorrow: Strawsbrough Town is a dated HOG with a mystery narrative. The story isn’t very great, and the HOG portions are a pain compared to what HH-Games normally releases. 4/10
You Only Livez Twice is a rough top-down action game where you either play as a human or a pack of zombies, and your goal is to ensure your faction is the last one alive. 4/10
Space Gladiators: Escaping Tartarus is a randomized and procedurally generated platformer. It reminds me of a mix between Battleblock Theater and Rogue Legacy. 6/10
EA: Nation Breakers: Steam Arena is a mecha arena battler that encourages you to get close while your projectiles regenerate. An upcoming update is adding customization, which should be fun. 6/10